+ if (game == GT_classicTwo) {
+ move(statusYPos - 5, statusXPos);
+ printw("Enemy lines: %3d/%4d", enemyLinesCleared, enemyTotalLinesCleared);
+ }
+ move(statusYPos - 4, statusXPos);
+ printw("My lines: %3d/%4d", myLinesCleared, myTotalLinesCleared);
+ move(statusYPos - 3, statusXPos);
+ printw("Won: %3d", won);
+ move(statusYPos - 2, statusXPos);
+ printw("Lost: %3d", lost);
+
+ move(statusYPos - 1, statusXPos);
+ switch(gameState) {
+ case STATE_WAIT_CONNECTION:
+ addstr("Waiting for opponent... ");
+ break;
+ case STATE_WAIT_KEYPRESS:
+ addstr("Press the key for a new game.");
+ break;
+ default:
+ addstr(" ");
+ }
+