- move(statusYPos - 3, statusXPos);
- printw("Won: %3d", won);
- move(statusYPos - 2, statusXPos);
- printw("Lost: %3d", lost);
-
- move(statusYPos - 1, statusXPos);
- switch(gameState) {
- case STATE_WAIT_CONNECTION:
- addstr("Waiting for opponent... ");
- break;
- case STATE_WAIT_KEYPRESS:
- addstr("Press the key for a new game.");
- break;
- default:
- addstr(" ");
- }
-