From a63fc400993813bc4163c88550fd096c99efe0b8 Mon Sep 17 00:00:00 2001 From: miniduikboot <5243971+miniduikboot@users.noreply.github.com> Date: Wed, 31 Mar 2021 21:49:51 +0200 Subject: [PATCH] Gamedata packets are now have initial state false I managed to get into a lobby with this --- src/Impostor.Server/Net/Inner/Objects/InnerGameData.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Impostor.Server/Net/Inner/Objects/InnerGameData.cs b/src/Impostor.Server/Net/Inner/Objects/InnerGameData.cs index d6a16fd..a1f56ed 100644 --- a/src/Impostor.Server/Net/Inner/Objects/InnerGameData.cs +++ b/src/Impostor.Server/Net/Inner/Objects/InnerGameData.cs @@ -75,7 +75,8 @@ namespace Impostor.Server.Net.Inner.Objects } else { - throw new NotImplementedException("This shouldn't happen, according to Among Us disassembly."); + // It'll send an message per dirty player + // throw new NotImplementedException("This shouldn't happen, according to Among Us disassembly."); } } -- 2.39.5