From: miniduikboot Date: Mon, 5 Jul 2021 18:14:05 +0000 (+0200) Subject: Use var instead of explicit type X-Git-Tag: v1.5.0~3^2~1 X-Git-Url: https://git.deb.at/?a=commitdiff_plain;h=d8843db3eb9e83a134a34fdee0c6997647bb0bd3;p=rhonda%2Fimpostor.git Use var instead of explicit type Also prevent future issues --- diff --git a/src/.editorconfig b/src/.editorconfig index da23fd4..054816a 100644 --- a/src/.editorconfig +++ b/src/.editorconfig @@ -147,6 +147,9 @@ dotnet_diagnostic.RS2008.severity = none # IDE0005: Remove unnecessary import dotnet_diagnostic.IDE0005.severity = warning +# IDE0007: Use `var` instead of explicit type +dotnet_diagnostic.IDE0007.severity = warning + # IDE0035: Remove unreachable code dotnet_diagnostic.IDE0035.severity = warning diff --git a/src/Impostor.Server/Net/Inner/Objects/InnerPlayerControl.cs b/src/Impostor.Server/Net/Inner/Objects/InnerPlayerControl.cs index c43be42..8de79ed 100644 --- a/src/Impostor.Server/Net/Inner/Objects/InnerPlayerControl.cs +++ b/src/Impostor.Server/Net/Inner/Objects/InnerPlayerControl.cs @@ -427,7 +427,7 @@ namespace Impostor.Server.Net.Inner.Objects var i = 1; while (true) { - string text = expected + " " + i; + var text = expected + " " + i; if (Game.Players.All(x => x.Character == null || x.Character == this || x.Character.PlayerInfo.PlayerName != text)) {