### Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and RUDP.
+####Features
+- TCP, UDP, Reliable UDP and (at some point) Web Sockets
+- Completely thread safe
+- All protocols are connection orientated (similar to TCP) and message based (similar to UDP)
+- Standardised interface so that all protocols can be used interchangeably with each other
+- IPv4 and IPv6 support
+- Automatic statistics about data passing in and out of connections
+- Designed to be as fast and leightweight as possible
+- Continued support as it's improved and maintained for DarkRift 2
+
+Hazel Networking is an open source, low level networking library for C# providing connection orientated, message based communication via TCP, UDP and RUDP. It's aim is to provide a standardised interface for web communication so that using and switching between protocols is incredibly simple.
+
+Hazel is going to be the basis of DarkRift 2 and I'm releasing it completely open source so that members of the community can make use of it, improve it and help find any bugs before DarkRift 2 is released.
+
#### Hazel is currently in beta; things should (but might not) work!
-Documentation available [here](http://www.darkriftnetworking.com/docs).
+HTML documentation, tutorials and quickstarts are available on the DarkRift Website [here](http://www.darkriftnetworking.com/docs); support is available through [email](jamie@darkriftnetworking.com) or alternatively Hazel has a thread on the [Unity forum](http://forum.unity3d.com/threads/hazel-networking-open-source-rudp-tcp-library.409863/) where you'll also find updates and other news.
-If you want to make improvements, please do!
+If you want to make improvements, do so! If you find bugs, raise issues!