--- /dev/null
+[submodule "submodules/Hazel-Networking"]
+ path = submodules/Hazel-Networking
+ url = https://github.com/AeonLucid/Hazel-Networking.git
--- /dev/null
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+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<https://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<https://www.gnu.org/licenses/why-not-lgpl.html>.
--- /dev/null
+###############################################################################
+# Set default behavior to automatically normalize line endings.
+###############################################################################
+* text=auto
+
+###############################################################################
+# Set default behavior for command prompt diff.
+#
+# This is need for earlier builds of msysgit that does not have it on by
+# default for csharp files.
+# Note: This is only used by command line
+###############################################################################
+#*.cs diff=csharp
+
+###############################################################################
+# Set the merge driver for project and solution files
+#
+# Merging from the command prompt will add diff markers to the files if there
+# are conflicts (Merging from VS is not affected by the settings below, in VS
+# the diff markers are never inserted). Diff markers may cause the following
+# file extensions to fail to load in VS. An alternative would be to treat
+# these files as binary and thus will always conflict and require user
+# intervention with every merge. To do so, just uncomment the entries below
+###############################################################################
+#*.sln merge=binary
+#*.csproj merge=binary
+#*.vbproj merge=binary
+#*.vcxproj merge=binary
+#*.vcproj merge=binary
+#*.dbproj merge=binary
+#*.fsproj merge=binary
+#*.lsproj merge=binary
+#*.wixproj merge=binary
+#*.modelproj merge=binary
+#*.sqlproj merge=binary
+#*.wwaproj merge=binary
+
+###############################################################################
+# behavior for image files
+#
+# image files are treated as binary by default.
+###############################################################################
+#*.jpg binary
+#*.png binary
+#*.gif binary
+
+###############################################################################
+# diff behavior for common document formats
+#
+# Convert binary document formats to text before diffing them. This feature
+# is only available from the command line. Turn it on by uncommenting the
+# entries below.
+###############################################################################
+#*.doc diff=astextplain
+#*.DOC diff=astextplain
+#*.docx diff=astextplain
+#*.DOCX diff=astextplain
+#*.dot diff=astextplain
+#*.DOT diff=astextplain
+#*.pdf diff=astextplain
+#*.PDF diff=astextplain
+#*.rtf diff=astextplain
+#*.RTF diff=astextplain
--- /dev/null
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+
+# User-specific files
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+
+# Visual Studio 2015 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUNIT
+*.VisualState.xml
+TestResult.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# DNX
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+*_i.c
+*_p.c
+*_i.h
+*.ilk
+*.meta
+*.obj
+*.pch
+*.pdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# JustCode is a .NET coding add-in
+.JustCode
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# TODO: Comment the next line if you want to checkin your web deploy settings
+# but database connection strings (with potential passwords) will be unencrypted
+#*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# The packages folder can be ignored because of Package Restore
+**/packages/*
+# except build/, which is used as an MSBuild target.
+!**/packages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/packages/repositories.config
+# NuGet v3's project.json files produces more ignoreable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+node_modules/
+orleans.codegen.cs
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+
+# SQL Server files
+*.mdf
+*.ldf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# JetBrains Rider
+.idea/
+*.sln.iml
+
+# CodeRush
+.cr/
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
\ No newline at end of file
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>16.0</VCProjectVersion>
+ <Keyword>Win32Proj</Keyword>
+ <ProjectGuid>{097be795-88e9-4e7b-92f3-f6dddbe3f012}</ProjectGuid>
+ <RootNamespace>AmongUsAgent</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v142</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v142</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ <OutDir>$(ProjectDir)build\$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(ProjectDir)build\$(Platform)\$(Configuration)\Intermediate\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ <OutDir>$(ProjectDir)build\$(Platform)\$(Configuration)\</OutDir>
+ <IntDir>$(ProjectDir)build\$(Platform)\$(Configuration)\Intermediate\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="logger.cpp" />
+ <ClCompile Include="main.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="logger.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
\ No newline at end of file
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="main.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="logger.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="logger.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project>
\ No newline at end of file
--- /dev/null
+#include "logger.h"
+#include <cstdio>
+#include <Windows.h>
+
+HANDLE h_out = nullptr, h_old_out = nullptr;
+HANDLE h_err = nullptr, h_old_err = nullptr;
+HANDLE h_in = nullptr, h_old_in = nullptr;
+
+namespace Logger
+{
+ void Attach()
+ {
+ h_old_out = GetStdHandle(STD_OUTPUT_HANDLE);
+ h_old_err = GetStdHandle(STD_ERROR_HANDLE);
+ h_old_in = GetStdHandle(STD_INPUT_HANDLE);
+
+ AllocConsole() && AttachConsole(GetCurrentProcessId());
+
+ h_out = GetStdHandle(STD_OUTPUT_HANDLE);
+ h_err = GetStdHandle(STD_ERROR_HANDLE);
+ h_in = GetStdHandle(STD_INPUT_HANDLE);
+
+ SetConsoleMode(h_out,
+ ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT);
+
+ SetConsoleMode(h_in,
+ ENABLE_INSERT_MODE | ENABLE_EXTENDED_FLAGS |
+ ENABLE_PROCESSED_INPUT | ENABLE_QUICK_EDIT_MODE);
+ }
+
+ void Detach()
+ {
+ if (h_out && h_err && h_in) {
+ FreeConsole();
+
+ if (h_old_out)
+ {
+ SetStdHandle(STD_OUTPUT_HANDLE, h_old_out);
+ }
+
+ if (h_old_err)
+ {
+ SetStdHandle(STD_ERROR_HANDLE, h_old_err);
+ }
+
+ if (h_old_in)
+ {
+ SetStdHandle(STD_INPUT_HANDLE, h_old_in);
+ }
+ }
+ }
+
+ bool Print(const char* fmt, ...)
+ {
+ if (!h_out)
+ {
+ return false;
+ }
+
+ char buf[1024];
+ va_list va;
+
+ va_start(va, fmt);
+ _vsnprintf_s(buf, 1024, fmt, va);
+ va_end(va);
+
+ return !!WriteConsoleA(h_out, buf, static_cast<DWORD>(strlen(buf)), nullptr, nullptr);
+ }
+
+ char ReadKey()
+ {
+ if (!h_in)
+ {
+ return -1;
+ }
+
+ auto key = char{ 0 };
+ auto keysread = DWORD{ 0 };
+
+ ReadConsoleA(h_in, &key, 1, &keysread, nullptr);
+
+ return key;
+ }
+};
\ No newline at end of file
--- /dev/null
+#pragma once
+
+namespace Logger
+{
+ void Attach();
+ void Detach();
+ bool Print(const char* fmt, ...);
+ char ReadKey();
+};
\ No newline at end of file
--- /dev/null
+#include <Windows.h>
+#include "logger.h"
+
+DWORD WINAPI OnDllAttach(LPVOID base)
+{
+ Logger::Attach();
+ Logger::Print("[AmongUs.Agent] DLL Attached\n");
+
+ FreeLibraryAndExitThread(static_cast<HMODULE>(base), 1);
+}
+
+BOOL WINAPI OnDllDetach()
+{
+ Logger::Print("[AmongUs.Agent] DLL Detached\n");
+ Logger::Detach();
+
+ return true;
+}
+
+BOOL WINAPI DllMain(
+ const _In_ HINSTANCE hinstDll,
+ const _In_ DWORD fdwReason,
+ const _In_opt_ LPVOID lpvReserved
+)
+{
+ switch (fdwReason)
+ {
+ case DLL_PROCESS_ATTACH:
+ DisableThreadLibraryCalls(hinstDll);
+ CreateThread(nullptr, 0, OnDllAttach, hinstDll, 0, nullptr);
+ return true;
+
+ case DLL_PROCESS_DETACH:
+ if (lpvReserved == nullptr)
+ return OnDllDetach();
+ return true;
+ default:
+ return true;
+ }
+}
\ No newline at end of file
--- /dev/null
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <OutputType>Exe</OutputType>
+ <TargetFramework>netcoreapp3.1</TargetFramework>
+ </PropertyGroup>
+
+ <ItemGroup>
+ <ProjectReference Include="..\AmongUs.Shared\AmongUs.Shared.csproj" />
+ </ItemGroup>
+
+</Project>
--- /dev/null
+using System;
+using System.IO;
+using AmongUs.Shared.Innersloth;
+
+namespace AmongUs.Client
+{
+ internal static class Program
+ {
+ private static void Main(string[] args)
+ {
+ var appData = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "..\\LocalLow");
+ var regionFile = Path.Combine(appData, "Innersloth", "Among Us", "regionInfo.dat");
+ var region = new RegionInfo("Private", "127.0.0.1", new []
+ {
+ new ServerInfo("Private-Master-1", "127.0.0.1", 22023)
+ });
+
+ using (var file = File.Open(regionFile, FileMode.Create, FileAccess.Write))
+ using (var writer = new BinaryWriter(file))
+ {
+ region.Serialize(writer);
+ }
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <OutputType>Exe</OutputType>
+ <TargetFramework>netcoreapp3.1</TargetFramework>
+ </PropertyGroup>
+
+ <ItemGroup>
+ <ProjectReference Include="..\..\submodules\Hazel-Networking\Hazel\Hazel.csproj" />
+ <ProjectReference Include="..\AmongUs.Shared\AmongUs.Shared.csproj" />
+ </ItemGroup>
+
+ <ItemGroup>
+ <PackageReference Include="Serilog.Sinks.Console" Version="3.1.1" />
+ </ItemGroup>
+
+</Project>
--- /dev/null
+using AmongUs.Server.Net.Response;
+using Hazel;
+
+namespace AmongUs.Server.Extensions
+{
+ internal static class ConnectionExtensions
+ {
+ public static void Send(this Connection connection, MessageBase message)
+ {
+ using (message)
+ {
+ connection.Send(message.Write());
+ }
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+using System;
+using System.Text.Json;
+using AmongUs.Server.Extensions;
+using AmongUs.Server.Net.Request;
+using AmongUs.Server.Net.Response;
+using AmongUs.Shared.Innersloth;
+using AmongUs.Shared.Innersloth.Data;
+using Hazel;
+using Serilog;
+using ILogger = Serilog.ILogger;
+
+namespace AmongUs.Server.Net
+{
+ public class Client
+ {
+ private static readonly ILogger Logger = Log.ForContext<Client>();
+
+ private readonly ClientManager _clientManager;
+ private readonly GameManager _gameManager;
+ private readonly Connection _connection;
+ private readonly ClientState _state;
+ private readonly int _version;
+ private readonly string _name;
+
+ public Client(ClientManager clientManager, GameManager gameManager, Connection connection, int version, string name)
+ {
+ _clientManager = clientManager;
+ _gameManager = gameManager;
+ _connection = connection;
+ _connection.DataReceived += OnDataReceived;
+ _connection.Disconnected += OnDisconnected;
+ _state = new ClientState(_connection);
+ _version = version;
+ _name = name;
+ }
+
+ private void OnDataReceived(DataReceivedEventArgs e)
+ {
+ while (true)
+ {
+ if (e.Message.Position >= e.Message.Length)
+ {
+ break;
+ }
+
+ OnMessageReceived(e.Message.ReadMessage());
+ }
+ }
+
+ private void OnMessageReceived(MessageReader message)
+ {
+ var flag = (RequestFlag) message.Tag;
+
+ switch (flag)
+ {
+ // 101A3813
+ case RequestFlag.HostGame:
+ Logger.Debug("Server got host game");
+
+ // Read game settings.
+ var gameInfoBytes = message.ReadBytesAndSize();
+ var gameInfo = GameOptionsData.Deserialize(gameInfoBytes);
+
+ // Create game.
+ var game = _gameManager.Create(this, gameInfo);
+ if (game == null)
+ {
+ _connection.Send(new Message1DisconnectReason(DisconnectReason.ServerFull));
+ return;
+ }
+
+ // Code (32) in the packet below will be used in JoinGame.
+ using (var writer = MessageWriter.Get(SendOption.Reliable))
+ {
+ writer.StartMessage(0);
+ writer.Write(32);
+ writer.EndMessage();
+
+ _connection.Send(writer);
+ }
+ break;
+ // 101A388C
+ case RequestFlag.JoinGame:
+ Logger.Debug("Server got join game");
+
+ var gameCode = message.ReadInt32();
+ if (gameCode != 32)
+ {
+ Logger.Debug("- Code {0}", gameCode, GameCode.IntToGameName(gameCode));
+
+ _connection.Send(new Message1DisconnectReason(DisconnectReason.GameMissing));
+ return;
+ }
+
+ // TODO: JoinGame
+ Logger.Debug("JoinGame {0} {1}", gameCode, message.ReadByte());
+ break;
+ // 101A3960
+ case RequestFlag.StartGame:
+ Logger.Debug("Server got StartGame");
+ break;
+ // 101A39EC
+ case RequestFlag.RemoveGame:
+ Logger.Debug("Server got RemoveGame");
+ break;
+ case RequestFlag.RemovePlayer:
+ Logger.Debug("Server got RemovePlayer");
+ break;
+ // 101A3A15
+ case RequestFlag.GameData:
+ Logger.Debug("Server got GameData");
+ break;
+ // 101A3AAB
+ case RequestFlag.GameDataTo:
+ Logger.Debug("Server got GameDataTo");
+ break;
+ // 101A3BA6
+ case RequestFlag.JoinedGame:
+ Logger.Debug("Server got JoinedGame");
+ break;
+ // 101A3BD0
+ case RequestFlag.EndGame:
+ Logger.Debug("Server got EndGame");
+ break;
+ default:
+ Logger.Debug("Server received unknown {0}", flag);
+ break;
+ }
+
+ if (message.Position < message.Length)
+ {
+ Logger.Warning("Server did not consume all bytes from {0} ({1} < {2}).",
+ flag,
+ message.Position,
+ message.Length);
+ }
+ }
+
+ private void OnDisconnected(object sender, DisconnectedEventArgs e)
+ {
+ _clientManager.Remove(this);
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+using System.Collections.Generic;
+using Serilog;
+
+namespace AmongUs.Server.Net
+{
+ public class ClientManager
+ {
+ private static readonly ILogger Logger = Log.ForContext<ClientManager>();
+
+ private readonly HashSet<Client> _clients;
+
+ public ClientManager()
+ {
+ _clients = new HashSet<Client>();
+ }
+
+ public void Add(Client client)
+ {
+ Logger.Information("Client connected.");
+
+ _clients.Add(client);
+ }
+
+ public void Remove(Client client)
+ {
+ Logger.Information("Client disconnected.");
+
+ _clients.Remove(client);
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+using Hazel;
+
+namespace AmongUs.Server.Net
+{
+ public class ClientState
+ {
+ private readonly Connection _connection;
+
+ public ClientState(Connection connection)
+ {
+ _connection = connection;
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+using AmongUs.Shared.Innersloth;
+
+namespace AmongUs.Server.Net
+{
+ public class Game
+ {
+ public Game(int code, GameOptionsData options)
+ {
+ Code = code;
+ Options = options;
+ }
+
+ public int Code { get; }
+ public GameOptionsData Options { get; }
+ }
+}
\ No newline at end of file
--- /dev/null
+using System.Collections.Concurrent;
+using System.Security.Cryptography;
+using AmongUs.Shared.Innersloth;
+
+namespace AmongUs.Server.Net
+{
+ public class GameManager
+ {
+ private readonly RNGCryptoServiceProvider _random;
+ private readonly ConcurrentDictionary<int, Game> _games;
+
+ public GameManager()
+ {
+ _random = new RNGCryptoServiceProvider();
+ _games = new ConcurrentDictionary<int, Game>();
+ }
+
+ public Game Create(Client owner, GameOptionsData options)
+ {
+ var gameCode = GameCode.GenerateCode(6);
+ var game = new Game(gameCode, options);
+
+ if (_games.TryAdd(gameCode, game))
+ {
+ return game;
+ }
+
+ return null;
+ }
+
+ public void Remove(int key)
+ {
+ _games.TryRemove(key, out _);
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+using System.Net;
+using AmongUs.Server.Extensions;
+using AmongUs.Server.Net.Response;
+using AmongUs.Shared.Innersloth.Data;
+using Hazel;
+using Hazel.Udp;
+using Serilog;
+using ILogger = Serilog.ILogger;
+
+namespace AmongUs.Server.Net
+{
+ public class Matchmaker
+ {
+ private static readonly ILogger Logger = Log.ForContext<Matchmaker>();
+
+ private readonly GameManager _gameManager;
+ private readonly ClientManager _clientManager;
+ private readonly UdpConnectionListener _connection;
+
+ public Matchmaker(IPAddress ip, int port)
+ {
+ _gameManager = new GameManager();
+ _clientManager = new ClientManager();
+ _connection = new UdpConnectionListener(new IPEndPoint(ip, port), IPMode.IPv4, s =>
+ {
+ Logger.Warning("Log from Hazel: {0}", s);
+ });
+
+ _connection.NewConnection += OnNewConnection;
+ }
+
+ private void OnNewConnection(NewConnectionEventArgs e)
+ {
+ // Handshake.
+ var clientVersion = e.HandshakeData.ReadInt32();
+ var clientName = e.HandshakeData.ReadString();
+
+ e.HandshakeData.Recycle();
+
+ if (clientVersion != 50516550)
+ {
+ e.Connection.Send(new Message1DisconnectReason(DisconnectReason.IncorrectVersion));
+ return;
+ }
+
+ // Register client.
+ _clientManager.Add(new Client(_clientManager, _gameManager, e.Connection, clientVersion, clientName));
+ }
+
+ public void Start()
+ {
+ _connection.Start();
+ }
+
+ public void Stop()
+ {
+ _connection.Dispose();
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+namespace AmongUs.Server.Net.Request
+{
+ public enum RequestFlag : byte
+ {
+ HostGame = 0,
+ JoinGame = 1,
+ StartGame = 2,
+ RemoveGame = 3,
+ RemovePlayer = 4,
+ GameData = 5,
+ GameDataTo = 6,
+ JoinedGame = 7,
+ EndGame = 8,
+ GetGameList = 9,
+ AlterGame = 10,
+ KickPlayer = 11,
+ WaitForHost = 12,
+ Redirect = 13,
+ ReselectServer = 14,
+ GetGameListV2 = 16,
+ }
+}
\ No newline at end of file
--- /dev/null
+using AmongUs.Shared.Innersloth.Data;
+using Hazel;
+
+namespace AmongUs.Server.Net.Response
+{
+ public class Message1DisconnectReason : MessageBase
+ {
+ private readonly DisconnectReason _reason;
+
+ // Notes:
+ // - Specifying no reason does something with ban minutes left.
+ // - (?) You were disconnected because Among Us was suspended by another app.
+ public Message1DisconnectReason(DisconnectReason reason) : base(SendOption.Reliable, MessageFlag.DisconnectReason)
+ {
+ _reason = reason;
+ }
+
+ protected override void WriteMessage(MessageWriter writer)
+ {
+ writer.Write((int) _reason);
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+using System;
+using Hazel;
+
+namespace AmongUs.Server.Net.Response
+{
+ public abstract class MessageBase : IDisposable
+ {
+ private readonly MessageWriter _writer;
+ private readonly MessageFlag _flag;
+
+ protected MessageBase(SendOption option, MessageFlag flag)
+ {
+ _writer = MessageWriter.Get(option);
+ _flag = flag;
+ }
+
+ public MessageWriter Write()
+ {
+ _writer.StartMessage((byte) _flag);
+ WriteMessage(_writer);
+ _writer.EndMessage();
+ return _writer;
+ }
+
+ protected abstract void WriteMessage(MessageWriter writer);
+
+ public void Dispose()
+ {
+ _writer.Dispose();
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+namespace AmongUs.Server.Net.Response
+{
+ public enum MessageFlag : byte
+ {
+ DisconnectReason = 1
+ }
+}
\ No newline at end of file
--- /dev/null
+using System;
+using System.Net;
+using System.Threading;
+using AmongUs.Server.Net;
+using Serilog;
+
+namespace AmongUs.Server
+{
+ internal static class Program
+ {
+ private static readonly ManualResetEvent QuitEvent = new ManualResetEvent(false);
+
+ private static void Main(string[] args)
+ {
+ // Listen for CTRL+C.
+ Console.CancelKeyPress += (sender, e) =>
+ {
+ e.Cancel = true;
+ QuitEvent.Set();
+ };
+
+ // Configure logger.
+ Log.Logger = new LoggerConfiguration()
+ .MinimumLevel.Verbose()
+ .WriteTo.Console()
+ .CreateLogger();
+
+ // Initialize matchmaker.
+ var matchMaker = new Matchmaker(IPAddress.Any, 22023);
+ matchMaker.Start();
+ Log.Logger.Information("Matchmaker is running on *:22023.");
+ QuitEvent.WaitOne();
+ Log.Logger.Warning("Matchmaker is shutting down!");
+ matchMaker.Stop();
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <TargetFramework>netcoreapp3.1</TargetFramework>
+ </PropertyGroup>
+
+</Project>
--- /dev/null
+namespace AmongUs.Shared.Innersloth.Data
+{
+ public enum DisconnectReason
+ {
+ ExitGame = 0,
+ Destroy = 16,
+ // The game you tried to join is full.
+ // Check with the host to see if you can join next round.
+ GameFull = 1,
+ // The game you tried to join already started.
+ // Check with the host to see if you can join next round.
+ GameStarted = 2,
+ // Could not find the game you're looking for.
+ GameMissing = 3,
+ IncorrectGame = 18,
+ // For these a message can be given, specifying an empty message shows
+ // "An unknown error disconnected you from the server."
+ CustomMessage1 = 4,
+ Custom = 8,
+ // CustomMessage3 = 11,
+ // CustomMessage4 = 12,
+ // CustomMessage5 = 13,
+ // CustomMessage6 = 14,
+ // CustomMessage7 = 15,
+ // You are running an older version of the game.
+ // Please update to play with others.
+ IncorrectVersion = 5,
+ // You cannot rejoin that room.
+ // You were banned
+ Banned = 6,
+ // You can rejoin if the room hasn't started
+ // You were kicked
+ Kicked = 7,
+ // Server refused username: %USERNAME%
+ InvalidName = 9,
+ // You were banned for hacking.
+ // Please stop.
+ Hacking = 10,
+ // You disconnected from the host.
+ // If this happens often, check your WiFi strength.
+ //
+ // You disconnected from the server.
+ // If this happens often, check your network strength.
+ // This may also be a server issue.
+ Error = 17,
+ // The server stopped this game. Possibly due to inactivity.
+ ServerRequest = 19,
+ // The Among Us servers are overloaded.
+ // Sorry! Please try again later!
+ ServerFull = 20,
+ FocusLostBackground = 207,
+ IntentionalLeaving = 208,
+ FocusLost = 209,
+ NewConnection = 210
+ }
+}
\ No newline at end of file
--- /dev/null
+using System;
+
+namespace AmongUs.Shared.Innersloth.Data
+{
+ [Flags]
+ public enum GameKeywords : uint
+ {
+ All = 0,
+ Other = 1,
+ Spanish = 2,
+ Korean = 4,
+ Russian = 8,
+ Portuguese = 16,
+ Arabic = 32,
+ Filipone = 64,
+ Polish = 128,
+ English = 256
+ }
+}
\ No newline at end of file
--- /dev/null
+namespace AmongUs.Shared.Innersloth.Data
+{
+ public enum GameStates : byte
+ {
+ NotStarted,
+ Started,
+ Ended,
+ Destroyed
+ }
+}
\ No newline at end of file
--- /dev/null
+using System;
+using System.Buffers.Binary;
+using System.Linq;
+using System.Security.Cryptography;
+using System.Text;
+
+namespace AmongUs.Shared.Innersloth
+{
+ public static class GameCode
+ {
+ private const string V2 = "QWXRTYLPESDFGHUJKZOCVBINMA";
+ private static readonly int[] V2Map = {
+ 25,
+ 21,
+ 19,
+ 10,
+ 8,
+ 11,
+ 12,
+ 13,
+ 22,
+ 15,
+ 16,
+ 6,
+ 24,
+ 23,
+ 18,
+ 7,
+ 0,
+ 3,
+ 9,
+ 4,
+ 14,
+ 20,
+ 1,
+ 2,
+ 5,
+ 17
+ };
+ private static readonly RNGCryptoServiceProvider Random = new RNGCryptoServiceProvider();
+
+ public static string IntToGameName(int input)
+ {
+ // V2.
+ if (input < -1)
+ {
+ return IntToGameNameV2(input);
+ }
+
+ // V1.
+ Span<byte> code = stackalloc byte[4];
+ BinaryPrimitives.WriteInt32LittleEndian(code, input);
+ return Encoding.UTF8.GetString(code.Slice(0, 4));
+ }
+
+ private static string IntToGameNameV2(int input)
+ {
+ var a = input & 0x3FF;
+ var b = (input >> 10) & 0xFFFFF;
+
+ return new string(new []
+ {
+ V2[a % 26],
+ V2[a / 26],
+ V2[b % 26],
+ V2[b / 26 % 26],
+ V2[b / (26 * 26) % 26],
+ V2[b / (26 * 26 * 26) % 26]
+ });
+ }
+
+ public static int GameNameToInt(string code)
+ {
+ var upper = code.ToUpperInvariant();
+ if (upper.Any(x => !char.IsLetter(x)))
+ {
+ return -1;
+ }
+
+ var len = code.Length;
+ if (len == 6)
+ {
+ return GameNameToIntV2(upper);
+ }
+
+ if (len == 4)
+ {
+ return code[0] | ((code[1] | ((code[2] | (code[3] << 8)) << 8)) << 8);
+ }
+
+ return -1;
+ }
+
+ private static int GameNameToIntV2(string code)
+ {
+ var a = V2Map[code[0] - 65];
+ var b = V2Map[code[1] - 65];
+ var c = V2Map[code[2] - 65];
+ var d = V2Map[code[3] - 65];
+ var e = V2Map[code[4] - 65];
+ var f = V2Map[code[5] - 65];
+
+ var one = (a + 26 * b) & 0x3FF;
+ var two = (c + 26 * (d + 26 * (e + 26 * f)));
+
+ return (int) (one | ((two << 10) & 0x3FFFFC00) | 0x80000000);
+ }
+
+ public static int GenerateCode(int len)
+ {
+ if (len != 4 && len != 6)
+ {
+ throw new ArgumentException("should be 4 or 6", nameof(len));
+ }
+
+ // Generate random bytes.
+ Span<byte> data = stackalloc byte[len];
+ Random.GetBytes(data);
+
+ // Convert to their char representation.
+ Span<char> dataChar = stackalloc char[len];
+ for (var i = 0; i < len; i++)
+ {
+ dataChar[i] = V2[V2Map[data[i] % 26]];
+ }
+
+ return GameNameToInt(new string(dataChar));
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+using System;
+using System.IO;
+using AmongUs.Shared.Innersloth.Data;
+
+namespace AmongUs.Shared.Innersloth
+{
+ public class GameOptionsData
+ {
+ public byte Version { get; set; }
+ public byte MaxPlayers { get; set; }
+ public GameKeywords Keywords { get; set; }
+ public byte MapId { get; set; }
+ public float PlayerSpeedMod { get; set; }
+ public float CrewLightMod { get; set; }
+ public float ImpostorLightMod { get; set; }
+ public float KillCooldown { get; set; }
+ public int NumCommonTasks { get; set; }
+ public int NumLongTasks { get; set; }
+ public int NumShortTasks { get; set; }
+ public int NumEmergencyMeetings { get; set; }
+ public int EmergencyCooldown { get; set; }
+ public int NumImpostors { get; set; }
+ public bool GhostsDoTasks { get; set; }
+ public int KillDistance { get; set; }
+ public int DiscussionTime { get; set; }
+ public int VotingTime { get; set; }
+ public bool ConfirmImpostor { get; set; }
+ public bool VisualTasks { get; set; }
+ public bool isDefaults { get; set; }
+
+ public void Serialize(BinaryWriter writer, byte version)
+ {
+ throw new NotImplementedException();
+ }
+
+ public static GameOptionsData Deserialize(byte[] bytes)
+ {
+ using (var stream = new MemoryStream(bytes))
+ using (var reader = new BinaryReader(stream))
+ {
+ var result = new GameOptionsData();
+
+ result.Version = reader.ReadByte();
+ result.MaxPlayers = reader.ReadByte();
+ result.Keywords = (GameKeywords) reader.ReadUInt32();
+ result.MapId = reader.ReadByte();
+ result.PlayerSpeedMod = reader.ReadSingle();
+ result.CrewLightMod = reader.ReadSingle();
+ result.ImpostorLightMod = reader.ReadSingle();
+ result.KillCooldown = reader.ReadSingle();
+ result.NumCommonTasks = reader.ReadByte();
+ result.NumLongTasks = reader.ReadByte();
+ result.NumShortTasks = reader.ReadByte();
+ result.NumEmergencyMeetings = reader.ReadInt32();
+ result.NumImpostors = reader.ReadByte();
+ result.KillDistance = reader.ReadByte();
+ result.DiscussionTime = reader.ReadInt32();
+ result.VotingTime = reader.ReadInt32();
+ result.isDefaults = reader.ReadBoolean();
+
+ if (result.Version > 1)
+ {
+ result.EmergencyCooldown = reader.ReadByte();
+ }
+
+ if (result.Version > 2)
+ {
+ result.ConfirmImpostor = reader.ReadBoolean();
+ result.VisualTasks = reader.ReadBoolean();
+ }
+
+ return result;
+ }
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+using System.Collections.Generic;
+using System.IO;
+
+namespace AmongUs.Shared.Innersloth
+{
+ public class RegionInfo
+ {
+ public RegionInfo(string name, string ping, IReadOnlyList<ServerInfo> servers)
+ {
+ Name = name;
+ Ping = ping;
+ Servers = servers;
+ }
+
+ public string Name { get; }
+ public string Ping { get; }
+ public IReadOnlyList<ServerInfo> Servers { get; }
+
+ public void Serialize(BinaryWriter writer)
+ {
+ writer.Write(0);
+ writer.Write(Name);
+ writer.Write(Ping);
+ writer.Write(Servers.Count);
+
+ foreach (var server in Servers)
+ {
+ server.Serialize(writer);
+ }
+ }
+
+ public static RegionInfo Deserialize(BinaryReader reader)
+ {
+ var unknown = reader.ReadInt32();
+ var name = reader.ReadString();
+ var ping = reader.ReadString();
+ var servers = new List<ServerInfo>();
+ var serverCount = reader.ReadInt32();
+
+ for (var i = 0; i < serverCount; i++)
+ {
+ servers.Add(ServerInfo.Deserialize(reader));
+ }
+
+ return new RegionInfo(name, ping, servers);
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+using System.IO;
+using System.Net;
+
+namespace AmongUs.Shared.Innersloth
+{
+ public class ServerInfo
+ {
+ public string Name { get; }
+ public string Ip { get; }
+ public ushort Port { get; }
+
+ public ServerInfo(string name, string ip, ushort port)
+ {
+ Name = name;
+ Ip = ip;
+ Port = port;
+ }
+
+ public void Serialize(BinaryWriter writer)
+ {
+ writer.Write(Name);
+ writer.Write(IPAddress.Parse(Ip).GetAddressBytes());
+ writer.Write(Port);
+ writer.Write(0);
+ }
+
+ public static ServerInfo Deserialize(BinaryReader reader)
+ {
+ var name = reader.ReadString();
+ var ip = new IPAddress(reader.ReadBytes(4)).ToString();
+ var port = reader.ReadUInt16();
+ var unknown = reader.ReadInt32();
+
+ return new ServerInfo(name, ip, port);
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+using System;
+using System.Text;
+
+namespace AmongUs.Shared.Utils
+{
+ public static class HexUtils
+ {
+ public static string HexDump(byte[] bytes, int bytesPerLine = 16)
+ {
+ if (bytes == null) return "<null>";
+ int bytesLength = bytes.Length;
+
+ char[] HexChars = "0123456789ABCDEF".ToCharArray();
+
+ int firstHexColumn =
+ 8 // 8 characters for the address
+ + 3; // 3 spaces
+
+ int firstCharColumn = firstHexColumn
+ + bytesPerLine * 3 // - 2 digit for the hexadecimal value and 1 space
+ + (bytesPerLine - 1) / 8 // - 1 extra space every 8 characters from the 9th
+ + 2; // 2 spaces
+
+ int lineLength = firstCharColumn
+ + bytesPerLine // - characters to show the ascii value
+ + Environment.NewLine.Length; // Carriage return and line feed (should normally be 2)
+
+ char[] line = (new String(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
+ int expectedLines = (bytesLength + bytesPerLine - 1) / bytesPerLine;
+ StringBuilder result = new StringBuilder(expectedLines * lineLength);
+
+ for (int i = 0; i < bytesLength; i += bytesPerLine)
+ {
+ line[0] = HexChars[(i >> 28) & 0xF];
+ line[1] = HexChars[(i >> 24) & 0xF];
+ line[2] = HexChars[(i >> 20) & 0xF];
+ line[3] = HexChars[(i >> 16) & 0xF];
+ line[4] = HexChars[(i >> 12) & 0xF];
+ line[5] = HexChars[(i >> 8) & 0xF];
+ line[6] = HexChars[(i >> 4) & 0xF];
+ line[7] = HexChars[(i >> 0) & 0xF];
+
+ int hexColumn = firstHexColumn;
+ int charColumn = firstCharColumn;
+
+ for (int j = 0; j < bytesPerLine; j++)
+ {
+ if (j > 0 && (j & 7) == 0) hexColumn++;
+ if (i + j >= bytesLength)
+ {
+ line[hexColumn] = ' ';
+ line[hexColumn + 1] = ' ';
+ line[charColumn] = ' ';
+ }
+ else
+ {
+ byte b = bytes[i + j];
+ line[hexColumn] = HexChars[(b >> 4) & 0xF];
+ line[hexColumn + 1] = HexChars[b & 0xF];
+ line[charColumn] = (b < 32 ? '·' : (char)b);
+ }
+ hexColumn += 3;
+ charColumn++;
+ }
+ result.Append(line);
+ }
+ return result.ToString();
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <TargetFramework>netcoreapp3.1</TargetFramework>
+
+ <IsPackable>false</IsPackable>
+ </PropertyGroup>
+
+ <ItemGroup>
+ <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
+ <PackageReference Include="xunit" Version="2.4.0" />
+ <PackageReference Include="xunit.runner.visualstudio" Version="2.4.0" />
+ <PackageReference Include="coverlet.collector" Version="1.2.0" />
+ </ItemGroup>
+
+ <ItemGroup>
+ <ProjectReference Include="..\AmongUs.Shared\AmongUs.Shared.csproj" />
+ </ItemGroup>
+
+</Project>
--- /dev/null
+using AmongUs.Shared.Innersloth;
+using Xunit;
+
+namespace AmongUs.Tests
+{
+ public class GameCodeTests
+ {
+ [Fact]
+ public void CodeV1()
+ {
+ const string code = "ABCD";
+ const int codeInt = 0x44434241;
+
+ Assert.Equal(code, GameCode.IntToGameName(codeInt));
+ Assert.Equal(codeInt, GameCode.GameNameToInt(code));
+ }
+
+ [Fact]
+ public void CodeV2()
+ {
+ const string code = "ABCDEF";
+ const int codeInt = -1943683525;
+
+ Assert.Equal(code, GameCode.IntToGameName(codeInt));
+ Assert.Equal(codeInt, GameCode.GameNameToInt(code));
+ }
+ }
+}
\ No newline at end of file
--- /dev/null
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 16
+VisualStudioVersion = 16.0.30503.244
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AmongUs.Agent", "AmongUs.Agent\AmongUs.Agent.vcxproj", "{097BE795-88E9-4E7B-92F3-F6DDDBE3F012}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AmongUs.Server", "AmongUs.Server\AmongUs.Server.csproj", "{1B0390AF-A4F3-4FE4-B093-708B0135C0B3}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AmongUs.Client", "AmongUs.Client\AmongUs.Client.csproj", "{24F07173-D4A7-41C6-BA51-4516AB68343C}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AmongUs.Shared", "AmongUs.Shared\AmongUs.Shared.csproj", "{1D109A96-FADF-41B9-A845-457A7A5C0C5A}"
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "submodules", "submodules", "{DFA3CC6A-A27C-4713-876D-A55912C78C45}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Hazel", "..\submodules\Hazel-Networking\Hazel\Hazel.csproj", "{02CFBD30-D77D-400F-94B2-700F60EFDD7F}"
+EndProject
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