Some information about all the possible configurations. Click [here](https://github.com/AeonLucid/Impostor/blob/master/src/Impostor.Server/config.full.json) to see all the possible config options.
+## Options
+
+### Server
+
+| Key | Default | Description |
+|-|-|-|
+| **PublicIp** | `127.0.0.1` | This needs to the IPv4 address of the server, what you give to others to connect. You can find the your IPv4 address [here](http://whatismyip.host/). |
+| **PublicPort** | `22023` | The public port of the server, what you give to others to connect. Usually `22023`. |
+| **ListenIp** | `0.0.0.0` | The network interface to listen on. If you do not know what to put here, use `0.0.0.0`. |
+| **ListenPort** | `22023` | The listen port of the server, usually `22023`. |
+
+### AntiCheat
+
+| Key | Default | Value |
+|-|-|-|
+| **BanIpFromGame** | `true` | When a player is caught hacking, he will be kicked from the server. If this value is set to `true`, the player will also be banned and can not rejoin that specific game. |
+
+### ServerRedirector
+
+| Key | Default | Value |
+|-|-|-|
+| **Enabled** | `false` | Whether the server runs in multi-node setup. If this is `false`, all other options in this section do not have any effect. |
+| **Master** | `false` | Whether the current server is a master. A master is responsible for redirecting clients to nodes |
+| **Locator** | | Fill in either `Redis` or `UdpMasterEndpoint` to choose which method to use for locating other nodes. This must be the same across all servers. |
+| **>Redis** | | Format `127.0.0.1.6379`, you can also use a password like so: `127.0.0.1.6379,password=value`. |
+| **>UdpMasterEndpoint** | | On the master, this value acts as a listen ip and port. On a node, this should be the public ip and port of the master. Format `127.0.0.1:32320`. |
+| **Nodes** | | An array containing public ips and ports of nodes. Only needs to be set on the master. See above for an example. |
+
## Config providers
### File
IMPOSTOR_ServerRedirector__Nodes__0__Port=22024
IMPOSTOR_ServerRedirector__Nodes__1__Ip=127.0.0.1
IMPOSTOR_ServerRedirector__Nodes__1__Port=22025
-```
-
-## Options
-
-### Server
-
-| Key | Default | Description |
-|-|-|-|
-| **PublicIp** | `127.0.0.1` | This needs to the IPv4 address of the server, what you give to others to connect. You can find the your IPv4 address [here](http://whatismyip.host/). |
-| **PublicPort** | `22023` | The public port of the server, what you give to others to connect. Usually `22023`. |
-| **ListenIp** | `0.0.0.0` | The network interface to listen on. If you do not know what to put here, use `0.0.0.0`. |
-| **ListenPort** | `22023` | The listen port of the server, usually `22023`. |
-
-### AntiCheat
-
-| Key | Default | Value |
-|-|-|-|
-| **BanIpFromGame** | `true` | When a player is caught hacking, he will be kicked from the server. If this value is set to `true`, the player will also be banned and can not rejoin that specific game. |
-
-### ServerRedirector
-
-| Key | Default | Value |
-|-|-|-|
-| **Enabled** | `false` | Whether the server runs in multi-node setup. If this is `false`, all other options in this section do not have any effect. |
-| **Master** | `false` | Whether the current server is a master. A master is responsible for redirecting clients to nodes |
-| **Locator** | | Fill in either `Redis` or `UdpMasterEndpoint` to choose which method to use for locating other nodes. This must be the same across all servers. |
-| **>Redis** | | Format `127.0.0.1.6379`, you can also use a password like so: `127.0.0.1.6379,password=value`. |
-| **>UdpMasterEndpoint** | | On the master, this value acts as a listen ip and port. On a node, this should be the public ip and port of the master. Format `127.0.0.1:32320`. |
-| **Nodes** | | An array containing public ips and ports of nodes. Only needs to be set on the master. See above for an example. |
\ No newline at end of file
+```
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