namespace Impostor.Api.Events.Player
{
- public interface IPlayerChatEvent : IPlayerEvent
+ public interface IPlayerChatEvent : IPlayerEvent, IEventCancelable
{
/// <summary>
/// Gets the message sent by the player.
-using Impostor.Api.Events;
-using Impostor.Api.Events.Player;
+using Impostor.Api.Events.Player;
using Impostor.Api.Games;
using Impostor.Api.Net;
using Impostor.Api.Net.Inner.Objects;
namespace Impostor.Server.Events.Player
{
- public class PlayerChatEvent : IPlayerChatEvent, IEventCancelable
+ public class PlayerChatEvent : IPlayerChatEvent
{
public PlayerChatEvent(IGame game, IClientPlayer clientPlayer, IInnerPlayerControl playerControl, string message)
{