{
public bool ShapeshifterLeaveSkin { get; set; }
- public float ShapeshifterCooldown { get; set; } = 10f;
+ public byte ShapeshifterCooldown { get; set; } = 10;
- public float ShapeshifterDuration { get; set; } = 30f;
+ public byte ShapeshifterDuration { get; set; } = 30;
- public float ScientistCooldown { get; set; } = 15f;
+ public byte ScientistCooldown { get; set; } = 15;
- public float ScientistBatteryCharge { get; set; } = 5f;
+ public byte ScientistBatteryCharge { get; set; } = 5;
- public float GuardianAngelCooldown { get; set; } = 60f;
+ public byte GuardianAngelCooldown { get; set; } = 60;
public bool ImpostorsCanSeeProtect { get; set; }
- public float ProtectionDurationSeconds { get; set; } = 10f;
+ public byte ProtectionDurationSeconds { get; set; } = 10;
- public float EngineerCooldown { get; set; } = 30f;
+ public byte EngineerCooldown { get; set; } = 30;
- public float EngineerInVentMaxTime { get; set; } = 15f;
+ public byte EngineerInVentMaxTime { get; set; } = 15;
public Dictionary<RoleTypes, RoleRate> RoleRates { get; } = new Dictionary<RoleTypes, RoleRate>();
}
writer.Write(ShapeshifterLeaveSkin);
- writer.Write((byte)ShapeshifterCooldown);
- writer.Write((byte)ShapeshifterDuration);
- writer.Write((byte)ScientistCooldown);
- writer.Write((byte)GuardianAngelCooldown);
- writer.Write((byte)EngineerCooldown);
- writer.Write((byte)EngineerInVentMaxTime);
- writer.Write((byte)ScientistBatteryCharge);
- writer.Write((byte)ProtectionDurationSeconds);
+ writer.Write(ShapeshifterCooldown);
+ writer.Write(ShapeshifterDuration);
+ writer.Write(ScientistCooldown);
+ writer.Write(GuardianAngelCooldown);
+ writer.Write(EngineerCooldown);
+ writer.Write(EngineerInVentMaxTime);
+ writer.Write(ScientistBatteryCharge);
+ writer.Write(ProtectionDurationSeconds);
writer.Write(ImpostorsCanSeeProtect);
}
}
writer.Write(ShapeshifterLeaveSkin);
- writer.Write((byte)ShapeshifterCooldown);
- writer.Write((byte)ShapeshifterDuration);
- writer.Write((byte)ScientistCooldown);
- writer.Write((byte)GuardianAngelCooldown);
- writer.Write((byte)EngineerCooldown);
- writer.Write((byte)EngineerInVentMaxTime);
- writer.Write((byte)ScientistBatteryCharge);
- writer.Write((byte)ProtectionDurationSeconds);
+ writer.Write(ShapeshifterCooldown);
+ writer.Write(ShapeshifterDuration);
+ writer.Write(ScientistCooldown);
+ writer.Write(GuardianAngelCooldown);
+ writer.Write(EngineerCooldown);
+ writer.Write(EngineerInVentMaxTime);
+ writer.Write(ScientistBatteryCharge);
+ writer.Write(ProtectionDurationSeconds);
writer.Write(ImpostorsCanSeeProtect);
}