There are no special features at this moment, the goal is aiming to be as close as possible to the real server, for now. In a later stage, making modifications to game logic by modifying `GameData` packets can be looked at.
-
-
## Features
- All Among Us features are implemented. It is a full replacement for the official server.
- [7. Extra](#7-extra)
- [Event listeners](#event-listeners)
- [Dependency injection](#dependency-injection)
+ - [Server configuration](#server-configuration)
+ - [Using other libraries](#using-other-libraries)
+ - [Impostor versions](#impostor-versions)
- [8. Missing/invalid data or want more functions?](#8-missinginvalid-data-or-want-more-functions)
## 1. Install .NET Core SDK
Sometimes you need to use libraries that the original Impostor server does not provide. The dll files of these libraries must be placed in the `libraries` folder next to the server executable. You could also provide them by modifying the `PluginLoader.Libraries` option in the `config.json`, similarly to the `PluginLoader.Paths` option.
+### Impostor versions
+
+It is important to use the correct versions when working with `Impostor.Api` prereleases and the `Impostor` dev builds to reduce the chances of mismatching assemblies.
+
+**Example**
+
+The prerelease `Impostor.Api` package `1.2.0-ci.54` belongs to build `54` on AppVeyor, which can be found here https://ci.appveyor.com/project/Impostor/Impostor/build/54. Notice the `54` on the end of the url.
+
## 8. Missing/invalid data or want more functions?
The `Impostor.Api` is currently in beta. There are a lot of things still missing and we would like to hear from you what you need to develop a plugin.